The HTML5 games is similar to diverse as to Flash games. Almost every genre is represented, even if the offer is significantly behind the Flash games games. With regard to the design and the functionality of the games, HTML5 games with Flash games are already similar, if there are only a few high-quality HTML5 games. There are also some portals that provide collections of games known as Flash games. In addition to some portals from the United States, there are two large German webpage, which offer HTML5 games collections.
Server-side browser based games
A key feature of server-side browser is the large number of players who can participate in a game at the same time. The number can range up to several hundred thousand from few hundred (see massive multiplayer online game). For example a LAMP solution is used on the server side. Unlike platforms such as DirectX or the development environments of game consoles these techniques for applications with continuous, fast user interaction and real time graphics are rather inappropriate. Therefore the most server-side browser based games are the genres of strategy map simulation or game mainly, many are also also round based.
In the meantime, there are an almost endless number of different browser on the market, which are different in similar game mechanics primarily in their subject. Examples include sports simulators, economic building games with locations in space or middle ages and also board games and card games have been already implemented as a browser based games.
The Forum games that are played through the browser using a forum (in the threaded style) are a subspecies of the games. These are mostly strategy or role-playing games. Most successful and was one of the first professional games such age keys. There are also small variants, such as about images rates or the skilled making Word chains or simple counting. Forum games are usually started to promote the activity of a forum. Usually the rapidly increasing post count that is possibly coupled with a better forum rank is motivating for the user.
Chat games are real time games, which run through a chat and played often in the browser. Generally, only the usual chat features are used to play. A known variant is the search of one or more "murderers" questions only with Yes or no should be answered. Also exist including quiz events, which are moderated either by a human master or a utility.
A great online community has formed around the most browser based games and many players organize themselves in so-called clans or alliances. Once this is done on the infrastructure provided by the browser. This is the case where such features are already integrated into the games and you must organize about diplomatic relations or with other players can chat but above all for the strategy titles. Increasingly the player outside of actual Browsergame organize themselves, so many clans or alliances have also a website on the net, then refer to the players. The player with each other communication takes place usually in free or created on their own servers forums. In addition, various Instant Messenger as well as Internet telephony be used timely actions to plan and carry out.
History and origin
The first game of this type was the developed in Hamburg, German- and English-language SOL, which was launched in October 1995. "Father" of the modern games may well be the English-language Planetarion by the project group fifth season AS, based in Oslo, which started in 2000 and in the course of time reached more than 175,000 players in a game of each. After when Planetarion, fee-based accounts were introduced, many players searched for a new home and found in Galaxywars, which also was able to unite more than 100,000 players on his best day. Lacked but a professional management, which is why many players still drove projects. Commonly, this has led to a strong diversification in the German online game market and dozens, created at that time are still successful.
A development of additional computer game genres is currently watching: through the use of technologies such as AJAX, Flash and Java are increasingly real time strategy games, racing games, or action-oriented games with complicated graphics realized and offered. More and more of the Browserspielmarkt is opened up professionally, the differences in quality to traditional computer games with network option are low.